Purposely-Flawed Characters. Or Not.

Interesting characters make interesting stories, not the other way around. An author develops interesting characters by putting them under pressure, giving them much to lose, and letting them change because of their experiences. And the author makes these characters at least a bit larger than life. Who wants to read about characters who sit around watching television all the time or who repeatedly have the same tiresome argument with their children or who can’t resolve their problems? We deal with that every day. We don’t need to read about it. On the other hand, if the traits are too idealized, characters come across as comic book silly.

Depth of character is revealed in the choices a character makes while at risk. Without the element of risk, there is no real story, only a string of episodes. Think what Superman would be like without Kryptonite — totally uninteresting and flawed in his perfection. But Kryptonite is a purposeful flaw, put there to make Superman more interesting, which makes him seem even more of a comic book character. Oh, wait. He’s supposed to be a comic book character!

To offset the problem of idealized characters, many writers try to create a purposely-flawed character, such as a boozing cop or a mother who can’t communicate with her teenager, but this seems an unnecessary distraction unless, of course, it is a vital part of the character’s motivation. So many flawed characters, particularly the hero with a drinking problem, have been done to death. I know there is a long tradition of hard-drinking detectives, but there has to be a more creative way of giving characters flaws. Or not.  Writers are so enthralled with the idea of flawed heroes, that they are missing the point. They don’t have to give their heroes obvious flaws. Writers are flawed. By making their heroes realistic, the heroes are automatically flawed.

A character must lose occasionally or make mistakes. Where is the suspense if every time a character attempts to do something she succeeds? And in that loss is a shadow of the flaw, because the setback must be realistic. Did the character lose because of arrogance, assuming she knew what to do when she didn’t? Did the character lose because she wasn’t physically fit or knowledgeable enough? Did the character lose because she didn’t plan correctly, because she was unfocused, because of her inner conflicts? Such losses force a fully realized character to change so in the end she can succeed.

In the beginning of Daughter Am I, twenty-five-year-old Mary Stuart has no real direction, no purpose, but when she learns she inherited a farm from her recently murdered grandparents — grandparents her father claimed had died before she was born — she becomes obsessed with finding out who they were and why someone wanted them dead. She drives halfway across the country with a feisty crew of octogenarians, friends of her grandparents, and even though she discovers they all had ties to the mob, she doesn’t let her good sense override her obsession. This understandable obsession is her flaw (though I did not write her to be a flawed charater), and if she doesn’t grow during the course of the story, if she doesn’t learn from her setbacks, the obsession could become a fatal flaw. Fatal or not, flaw or not, Mary’s obsession makes her real, makes her a bit larger than life, and makes her interesting.

On Writing: Rules of Magic

There are two rules for writing about magic:

1. It always has a price
2. It must have limits.

I don’t know who wrote that, but it seems a good pair of rules when it comes to literary magic. As writers, we can do whatever we imagine, yet whatever we imagine must serve the story we are telling. Which means the magic must have a price and it must have limits. (If there are no limits, then there is no conflict and hence, no story. If there was no kryptonite, Superman would be just a ho-hum guy in a cape.)

Literary magic comes in vast array of guises — love, intelligence, beauty, skills, exotic worlds, wonder, wisdom. All have limits, all have a price and consequences. In the non-literary world, sometimes the ripples of such magic are small and unfelt by most people. Such as the magic of a smile. If you smile at someone, they might smile back, and that small exchange might make them feel good enough to smile at someone else. Other small matters might have dire consequences, such as an extra drink before getting on the highway. All lives impinge on others.

I read a story once, an anecdote, really. A guy found a spider swimming in his toilet. He decided to rescue the spider, took it out of the water, and set it on the floor. The next day, he found the spider in his toilet again, and again he took it out. A little later, he found the spider dead. Why, the storyteller asked, did the spider die? The answer: because one life impinged on another.

Whether that statement has validity in real life, it certainly fits with fiction. Everything in a novel should be connected to everything else, which means that small actions could have large consequences. Perhaps that is why fiction is so compelling — it enables us to notice such ramifications. We can’t see far enough in real life to be aware of such connections and their impact, but I’m sure they are there. And isn’t that what magic is? The manipulation of the real and ordinary?

None of my books are about magic as such, but all have an element of magic, even if it is just the magic of a quest, of love, of being different, of finding one’s self. The most magical of my books is Light Bringer, but the magic of the main characters’ harmonic resonance causes problems only because it shows that they are not exactly human. It has limits, since this particular magic doesn’t bring them much happiness — at least not yet. The price they pay could be the fate of the entire world.

What is the magic of your book? What is its price? What are its limits?

Writing the Perfect Character

I never heard of a Mary Sue character until last week, and now it seems as if everywhere I go online I run into an article about Mary Sue or her male counterpart Marty Stu. These highly idealized characters are often author wish-fulfillment, being unrealistically bright, beautiful, and able to do anything. Though the author considers the characters to be perfect, they are not. In fact, I’m not certain it’s possible to write an unflawed character, because the arrogance of perfection is a flaw in itself. Mary Sues are annoying, which is another flaw. And Mary Sues are flat. Physically, of course, they are curvaceous or muscular or both, but they are uninteresting. Which, of course, is another flaw.

To me, a purposely flawed character is just as bad, an anti-Mary Sue. If a character is well drawn, if the story is well told, the flaws will show up naturally. A character must lose occasionally. Where is the suspense if every time a character attempts to do something she succeeds? And in that loss is a shadow of the flaw, because the loss must be realistic. Did the character lose because of arrogance, assuming she knew what to do when she didn’t? Did the character lose because she wasn’t physically fit or knowledgeable enough? Did the character lose because she didn’t plan correctly, because she was unfocused, because of her inner conflicts?

Losses force a fully-realized character to change so in the end she can succeed. A Mary Sue doesn’t change. She cannot become more perfect, and if she becomes less perfect, she becomes flawed and stops being a perfect character.

Depth of character is revealed in the choices someone makes under pressure. Pressure is risk. Risk is conflict. Mary Sues, being perfect, do not feel pressure, do not truly risk since they cannot lose. Without the element of risk, without conflict, there is no real story, only a string of episodes. Just think what Superman would be like without his Krytonite — totally uninteresting and flawed in his perfection. But Kryptonite, to me, is a purposeful flaw, put there to make Superman more interesting, which makes him seem even more of a comic book character. Oh, wait. He is a comic book character!

So, to keep your story from being comic-bookish and to keep your characters from being Mary Sues, put your characters under pressure, give them much to lose, and let them change because of their experiences. Then you will have a perfect character: someone real, someone empathetic, someone to remember.