A Band-Aid For Writer’s Block

Yesterday, quite by accident, I discovered a cure for writer’s block. Well, perhaps not a cure, more like a Band-Aid.

It has taken me a week to write seven paragraphs, and I was getting tired of my hero moping around his apartment while the world was ending. In book time, it was merely a matter of hours, but still, it was getting tedious. Besides, too much introspection is not good for a character. What happens if he begins questioning where he came from and discovers he’s merely a figment of imagination? He thinks he’s real. It would devastate him to find out he’s not. Even worse, he might go on strike, and then I’d never be able to write the book.

Determined to get him moving so he has no time to think, I dragged my work-in-progress to the breakfast bar that separates my kitchen from the living room where I have my weight-lifting equipment, and I worked on the novel in between sets of bench presses, upright rows, behind the neck presses, curls.

To my surprise, by the time I finished my workout, I had written an entire page. I also knew how I wanted to write the scene. The poor guy had been terrified to go outside — he’d seen creatures that had been long extinct and heard screams of absolute pain and terror, but I finally coerced him to get going, and last night I completed the chapter. Hallelujah! It was good, too, and did not sound at all like I’d been struggling with it.

So why did this Band-Aid work? Could be that the exercise pumped much needed blood and fuel to my brain. Could be that by standing at the breakfast bar to write I bypassed the part of my brain that says “time to work — not.” Could be that it was morning rather than evening when I usually write, and so the words snuck out beneath the radar of my internal censor.

Whatever the reason, it worked.

So, if you have writer’s block, or are merely stuck in a scene that you can’t get out of, change your venue of writing, write while exercising, write standing up, go for a walk, do anything to get the blood flowing and your mind working. You really don’t want to give your characters time to think. They might realize how much power they have.

 

The Most Wasted Day of All is That on Which We Have Not Laughed

The first half of a novel comes slowly for me. Some writers can sit down and let the story whoosh out of them, but I have to think of everything, to create everything, to draw in words the images I want readers to see. I castigate myself at times for writing so slowly, but if I finished the book quickly, I’d simply be adding one more unpublished novel to the world. And do we really need that?

So many books seem to be written as a way for writers and then later their readers to kill time. (Odd, how time such an ambiguous villain that we try to kill it while wishing we had more of it.) Perhaps books were always a way of wasting time. I came across this quote the other day: “Most of today’s books have an air of having been written in one day from books read the night before.” I can see you nodding your head in agreement. The interesting thing about this comment is that Nicolas-Sebastien Chamfort wrote it in the eighteenth century. (I don’t know who he is, either, other than that during the French revolution, he was an outspoken writer who botched his suicide. He died in 1794; his last words were, “And so I leave this world, where the heart must either break or turn to lead.”)

I try to write most days, but life tends to get in the way. Is it better to write or is it better to watch a movie with a friend? The friend, of course. And I know Chamfort would agree. He also said, “The most wasted day of all is that on which we have not laughed.”

But I am never far from my work-in-progress. As I watched the movie, Krippendorf’s Tribe, I found myself taking notes on all the things I would have to include in my apocalyptic novel to make my new society believable: rituals, games, dancing, stories. So I covered all the bases: I was with my friend, I laughed, I worked. Not bad for a night spent not writing.

Other nights when I can’t write, I edit. I know we’re told not to edit before we’ve written the entire novel, but if the first pages aren’t quite right, they niggle at me and keep me from continuing. But the words do add up, and by the second half of the novel, I know the characters, I have the story firmly entrenched in my mind, and sometimes, just sometimes . . . whoosh!

A Writer Writes. Whenever.

“A writer writes. Always.” Says who? Disregarding the physical impossibility — besides writing, one has to eat, sleep, work, do at least a minimum of household and personal chores — this adage simplifies what is a complicated process. Sure a writer writes, that is axiomatic, but every writer is different, and each must find his or her own way.

Writing, like life, is about strengths and weaknesses, and if you don’t find yours, you miss out. Perhaps you are naturally disciplined, in which case you are one of the always writing writers. Perhaps you are naturally undisciplined, in which case you should be one of the always writing writers. But most of us fall somewhere in between: disciplined when we need or want to be, rather lazy the rest of the time. Sticking to a writing schedule doesn’t make a writer, it’s what you write and how you write it that makes you a writer.

Unless you’re a published writer (if you are, will you introduce me to your agent?) or have firm expectations of being one, there is no reason except desire to adhere to a strict writing schedule. Perhaps if you are new to the game it would be a good idea to write at the same time every day for a while to get you in the habit of writing, but once you’ve completed a novel, you’ve proven you can do it, so what’s the point of forcing yourself? It should be fun, and it’s not fun doing something you have to do just because it’s time to do it. The one caveat is to make certain you write enough so you don’t lose the ability or the interest.

I know this goes against all the advice you hear, not just about a writer always writing, but also about needing to act like a professional in order to be a professional. You’re not a professional, and when the time comes, you will act like a professional, but until then it’s important to learn to write, to live so you will have something to write about, to think about what you want to say.

And it’s important to write, because a writer writes. Whenever.

How Do You Create Characters That Readers Will Fall In Love With?

The main reason editors give for rejecting my work (when they give a reason) is that they didn’t fall in love with my characters as they had hoped. This puzzles me because I have never fallen in love with any character I have read. I’ve liked some, found some interesting, but love? No.

I know what makes good characters — their strengths, their vulnerabilities, their flaws — but are these the things that make us love them? All I know is that I don’t like characters that have purposely been given flaws; they seem contrived and clichéd, like the boozing cop or the mother who can’t communicate with her teen-ager. Such purposeful flaws remind me of the Persian flaw. Supposedly, the Persian carpet makers put a flaw in every carpet because only God can be perfect; what that says to me is that they thought they were so perfect that they had to try to be imperfect, but such arrogance in itself is a flaw so they weren’t perfect after all.

I always wondered about that flaw in the carpet. I think the flaw come first and the rationale second. Can’t you just see the carpet maker in his stall at the bazaar telling an aggressive haggler, “No, ma’am, I can’t bring the price down any further. A flaw? What flaw? Oh, that. It’s not a flaw, it was put there on purpose because . . . because . . .only God is perfect. Yes, that’s it.”

But I digress.

I do know that interesting characters make interesting stories, not the other way around. And how you make characters interesting is to make them come alive by giving them traits that are a bit more exaggerated than real life. Who wants to read about a character who sits around watching television all the time, or who repeatedly has the same tiresome argument with their child, or who can’t resolve their problems? We deal with that every day. We don’t need to read about it. On the other hand, if the traits are too idealized, characters come across as comic book silly.

So how do you create characters that readers will fall in love with? I don’t know. Sometimes while writing this blog I can figure out the answer to a question that’s troubling me, but not today. Sorry. I’ll let you know when I do figure it out.

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The Most Powerful Tool at a Writer’s Command

The most powerful tool at a writer’s command is not a computer or word processing program. It is not even a pen, though the pen is said to be mightier than the sword. (Frankly, though, I would prefer to go into a fight armed with a sword rather than a pen, but that could be a personal quirk.)

So what tool am I talking about? The power of three. Three is a mystical number that shows up repeatedly in mythology: three fates, three muses, three graces. Three is a prime component of fairy tales: three wishes, three little pigs, three bears. Three creates a series, a pattern of cause and effect. There are three stages of truth: first a concept is rejected, second it is violently opposed, third it is accepted as self-evident. Three is a basic structure of life: carbohydrates, protein, fat; electron, proton, neutron; past, present, future. And it is a basic structure of stories: beginning, middle, end.

The power of three is so pervasive that you can use it to plan a functional wardrobe. Before buying an article of clothing, think of three things to wear with it, three places to wear it, and three ways to accessorize it.

Three is a symmetrical number that satisfies something deep within our psyches, and if we use it in our writing, we can find a way into our reader’s minds, hearts, and souls.

To use the power of three in articles: Set up your premise, prove it, conclude it.

To use the power of three in a mystery: Give one clue to tantalize; two to suggest a direction of discovery; three to create a pattern.

To use the power of three in a story: Create tension, develop it, release it.

To use the power of three in description: Mention three attributes.

To use the power of three in devising a plot, following the storyline of The Three Bears. The first time Goldilocks tries to reach her goal, she fails but learns the risks. The second time she tries, she confirms that she’s doing things wrong, but she learns from her mistakes. The third time she tries, she gets it right.

To use the power of three in giving a speech: First, tell the audience what you’re going to tell them. Second, tell them. Third, tell them what you told them.

Because my work in progress has evolved into a story of a mythic journey, I have been paying particular attention to three. Instead of one mentor, my hero will have three, each of whom gives him a gift. He will meet three women; the third will be “the one.” He will have three chances to cross the threshold into a safe place. The story will be divided into three parts, like a play, and the hero will have three opportunities to accomplish a goal in each part.

Perhaps the power of three is formulaic, but life is a formula, and the power of three seems to work for it. So, when in doubt, I’ll think three.

On Writing: The Mythic Journey and Answering the Call to Adventure

I have reached the point in my work-in-progress where the hero Chip has chosen not to enter the place of safety, preferring freedom to security, and he won’t be succumbing to the lure of safety until the third time it is offered. (Three is a very mythical number if mythicism can be said to have degrees.) Now that Chip is mostly alone in the world, however, I’m not quite certain what to do with him. For him to become willing to give up his freedom, he has to undergo many ordeals, and the dangers need to escalate. I know I can create these situations, but they should have an underlying feeling of cohesiveness, otherwise they will appear as a series of unrelated incidents that go nowhere. After my last blog post and the realization that my work-in-progress is starting to follow the mythic journey template, I thought I’d check the template to see if it offers a solution.

The mythic journey begins in the ordinary world, which is the way my work-in-progress begins.

The second stage in the format is the call to adventure. I suppose the ending of the world qualifies; you can’t find anything more unsettling and disturbing than that. The choice to enter the place of safety is another call to adventure, for Chip doesn’t know what will await him, but it’s also the antithesis of the call to adventure in that he is being called to safety not danger.

The third stage is the refusal of the call. The refusal is supposed to show the hero’s fear, his need to be cajoled, the riskiness of the adventure. But if the call isn’t dangerous, does Chip’s refusal to enter the safety zone qualify for the third step? He is confronting the great unknown, so perhaps his choosing freedom and danger isn’t as noble as I think it is. Perhaps he is choosing the known over the unknown. Either way, he prefers to stay where he is.

Traditionally, the hero cannot achieve his or her full potential without accepting the call and the risks that come with it. Choosing to accept the call does not guarantee the hero’s success, for the road is long and treacherous. But for Chip, refusing the call is the long and treacherous time. Still, in the mythic world, opposites often lead in the same direction, so I will presume the lessons learned are the same.

Many influences come into play to get the hero to answer the call, such as a change in circumstance and offenses against the natural order of things. These Chip will have, and they will help him redefine his objectives. Readers also like to see the hero’s reluctance overcome, and the stiffer the reluctance, the more they enjoy seeing it worn down. Perhaps that’s my answer. Maybe I need to have readers hoping Chip will opt for safety, make them an accomplice in his choice so they will have a stake during the other nine stages of the journey. To do this, I will need a character that stands in for the reader, which means Chip can’t go it alone.

This brings us to the next stage of the mythic journey: the meeting with the mentor. A mentor helps prepare the hero for the coming adventure, giving him advice and gifts. A mentor would certainly give this part the cohesiveness it lacks, and it would also give life to what would otherwise be simply a string of ordeals.

So there it is, the solution to my problem: a mentor.

A nice irony: in my mythic journey as a writer, I always hoped to find a mentor, one who would help me overcome the problems I encounter. Who would have thought I’d find this mentor in my own blog?

The Mythic Journey: Star Wars, Tin Cup, and Me

New writers often rail against formulas and rules in an attempt to find their own voice, but the rules of good writing and storytelling need not be formulaic. Nor do formulas themselves need to be formulaic.

The most prevalent formula for writing fiction is the mythic journey, and two of the most obvious examples of this template are The Wizard of Oz and Star Wars. Does anyone doubt that these two movies tell the same story? Yet the mythic journey is not always so obvious. Tin Cup, far from the plots and contrivances of The Wizard of Oz and Star Wars, follows the same basic structure as they do and is equally mythic.

The movie begins in Roy McAvoy’s ordinary world, a driving range. The main call to adventure comes when his friend Romeo suggests that Roy enter the U.S. Open. Roy refuses the call, not wanting to change his ways, but he agrees when he realizes it is a way of catching the interest of the woman he loves. The woman and Romeo act as Roy’s mentors, helping him prepare for the game. He crosses the threshold into the extraordinary world when he enters the U.S. Open. As in any mythic journey, other archetypical characters (non-stereotypical but recognizable) accompany the hero Roy and help, hinder, and cheer him along the way.

Roy wants to change, and he prepares for and passes first one test and then another. Then comes the big moment, the mythic moment. He fails the final test, losing the U.S. Open, but wins his personal quest. He makes the shot he knows he can make, and he returns to the ordinary world with his ladylove. At the end he attempts to figure out what he learned, and recommits himself to another quest, next year’s U.S. Open.

Because of mythic journey formula, Tin Cup is not simply an amusing movie but is the quintessential story: an ordinary person who transforms himself into an extraordinary one.

In my own mythic journey as a writer, I have learned not to be afraid of formulas and rules, but rather to embrace them and make them my own. I hadn’t considered using the mythic journey formula again, since I already used it for my novel Daughter Am I, but my work-in-progress is the story of an ordinary man who is transformed into an extraordinary one, so whether I like it or not, I will be following the formula to a certain extent.

And I do like it. Perhaps it will give my novel a mythic aura. Not a bad quality for any story.

On Writing: Flashing Back to Flashbacks

In my post on finding a beginning to a novel, I mentioned as an aside that if you have many flashbacks in your book, you should move the story backward in order present those scenes as they happened chronologically. It’s good advice — my advice on writing is the distillation of the hundreds of writing manuals I have read coupled with my own experience as an unpublished novelist — but reading the comments people left on my blog made me wonder where I really stand.

I do think that ideally a story should begin at the beginning and go to the end with few backtracks. Telling it chronologically gives the story impetus, making us want to read further in order to find out what is going to happen. But the ideal way of telling a story is not always the most practical way.

If I have any reservations about my novel More Deaths Than One, they come from its five long flashbacks. Two flashbacks are told as stories. Scheherazade-like, the hero seduces the heroine with the stories so, as in all elements of a good novel, they do double duty. Two other flashbacks introduce the hero when he was younger and introduce a friend who is murdered. The fifth, I’m embarrassed to admit, is there simply because I like the story it told, though it did introduce a minor character. (And the heroine asked for a story. What can I say? She was insatiable.)

Originally I wrote the book in three parts: present, past, then present again. That didn’t work — the past was so boring it slowed the pace, even though much of it was important. Then I tried using a prologue. That didn’t work either; it seemed as if it were there merely as a hook and not an integral part of the story. So I began the novel in the present and added flashbacks as needed. I don’t know if it works, but right now it’s the only way I know to tell the story.

In my other books, I let the characters tell each other their life stories. It’s a cheat, really, a means of making the past seem more immediate, but at least the characters get to know each other at the same time the reader does. The flashbacks in my work-in-progress are true flashbacks, momentary musings by the hero. I do not plan to write any scenes in the past. I want this one to have as much forward movement as possible to mask its real character — an allegory. (I mean, really, an allegory? Who reads allegories?)

As a reader, I prefer anything that keeps my attention. Often, flashbacks disturb the flow of the story, making me aware of the construct. In the minutes it takes for me to get into the flow of the back-story, I lose interest. But I admit, I have become something of a philistine and no longer admire writing solely for its artistic and intellectual achievements.

That’s my story, and I’m sticking to it.

Finding a Beginning to a Novel

The search engine terms that bring most visitors to my blog are “the origin of the grim reaper” and “the moving finger writes,” but occasionally people come looking for something specific about writing. Lately, it seems, people are wondering how to find the beginning of a novel.

A character’s life, like any life, starts with either a gleam in the parents’ eyes or a birth, depending on your religious and political beliefs. And all stories, taken to their logical conclusion, end in death. Somewhere in that spectrum is the story you want to tell, and since all stories are about change, the novel should begin as close to the moment of change as possible.

The one exception to this rule is that if your story will need flashbacks, you should move the beginning further back on the spectrum in order to show these scenes as they are happening. Flashbacks, no matter how interesting, stop the flow of a story; because they are in the past, readers have no stake in their outcome. Making your flashbacks part of the present gives them an immediacy they would not otherwise have.

Most new writers (and many professionals who should know better) begin with a weather report, long passages of description to set the scene, or even the character’s ancestry. If you feel comfortable starting one of these ways, do so, but keep in mind it is only a temporary construct until you figure out where you are going with your story. As you write, you will find ways of inserting the necessary information elsewhere in the book, and will be able to delete it from the beginning of your novel. Despite what you might think, readers do not need to know who your character is before you begin the tale. They need to be thrust into the story so that they can find out for themselves who your character is.

So, start your novel with something happening, with a moment of potential drama, with a conversation. Many books begin with violence, which is a sure way of catching readers’ interest. At the very least, they will find it more exciting than a weather report or a description of your extraterrestrial world. And so will you. The more excited you are about the story you are writing, the easier it will be for you to write. Because, as you will find out, beginning a novel is simple; finishing it is an entirely different matter.

On Writing: A Character’s Emotions

How would you react to the end of your world? In Groundhog Day, each morning was the same and only Phil Connors changed as he lived through the monotony of his new world. Interestingly enough, such monotony would make it easier for you to cope; you would know what each day would bring.

But what if the opposite were true? What if you woke up to a different world every day, where nothing was familiar and nothing made sense? You would learn to cope with the current day as best as you could, but the next day you would have to start coping all over again in an entirely different milieu. Even worse, everyone you know has disappeared. One day they were there, the next day . . . nothing.

In my current work in progress, my hero is struggling with this very problem, but it seems to me as if he’s being a bit too accepting of the situation. Dealing with his neurotic mother all his life could have trained him to be adaptable, which would make him accepting. He could be shell-shocked, which could explain his lack of emotion. He is dealing with the possibility that he’s gone crazy, which could further explain why he’s not emoting all over the place. And, to top it all off, he is in the denial stage regarding the deaths/deletion/disappearance of his mother and his friends.

But the question arises: are his the proper reactions for the situation? Could his restrained emotions be due to my lack of understanding of the human psyche, my inability to write emotional scenes, or perhaps simply my dislike of overly emotional characters?

Emotions are seldom pure and simple; they come mixed, like love and hate, fear and attraction. Sometimes they are inappropriate, such as laughter at funerals, anger at imagined slights. Some people have extreme emotional swings, and other people react unemotionally no matter what happens. And sometimes, the more outrageous the situation, the less emotion it garners.

With such wildly divergent possibilities, in the end, it comes down to what I can make the reader believe, and more importantly, what I can make myself believe. If I believe his reactions are the proper ones, I can write them properly. I like the idea that he is a stoic guy moving through his changing world until one insignificant problem arises to send him over the edge. But if he is that stoic, will he go over the edge? I think not.

And so it goes.